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Books I've read

Books I read. I mainly read books in fields such as science/engineering/technology, design, and philosophy/ethics. These days, I’m trying reading literature, but it’s really difficult.

Summaries and notes

Science, engineering, and technology

Design

Philosophy and ethics

Other

Earlier records

Previous records have been temporarily relocated. Needs to be sorted out. ToDo

2025

2024

2023

2022

2021

2020

2019

  • Park Mak-rye: I Can’t Die Like This

2016

  • Kim Jiyoung, Born 1982

2015

  • The Challenge of Feminism
  • Zero to one
  • 2015-11-02 - Avogadro Corp
  • 2015-11-02 - The Martian
  • 2015-06-11 - Counterpunch: Making type in the sixteenth century, designing typefaces now
  • 2015-04-19 - What money can’t buy
  • 2015-02-01 - Zero to one

2014

2013

2012

2010

  • Web Analytics 2.0

2005

  • Aspect-oriented software development
  • The Communist Manifesto
  • Toyota Benchmarking
  • Working effectively with legacy code
  • The C programming language
  • The development of the C language
  • Extreme programming explained 2nd ed.
  • Visual interface design
  • Joel on software
  • Pragmetic project automation
  • Consilience: The unity of knowledge
  • Whoever fights monsters
  • Inner vision
  • Castella
  • The birth of the mind
  • In the Shadow of Man
  • Pragmatic Ajax
  • The two cultures
  • Million dollar habits
  • Nexus
  • Sync
  • Liars, lovers, and heroes

2004

  • Sisik Sijong
  • Situation Ethics
  • Gung Ho!
  • The Alchemist
  • The Prince
  • Recollections
  • Psychology of Negotiation
  • Secrets of Negotiation
  • Saving Ma Gwang-soo
  • The Essential Drucker
  • Personnel Management
  • Manners: The Essentials
  • Psychology of Gambling
  • The Da Vinci Code
  • Experiencing Insight
  • This is how to do knowledge management
  • The last fan club of Sammi Superstars
  • A match with soul
  • Finish work on Monday and Tuesday
  • Core strategies of communication
  • The Traveler’s Gift
  • Reading the Hybrid World
  • Purple Cow
  • But I will live
  • Buddhism for Beginners
  • The Reed Has No Backing
  • Tuesdays with Morrie
  • Strategy to win against Samsung
  • The Old Man Who Read Love Stories
  • I saw the truth of history
  • The story of filial piety told by Buddha
  • If you know poker, you can win
  • This is how successful corporate meetings are different
  • Ethnic science story revisited
  • Men are from Mars, Women are from Venus
  • Get ready for a meeting in just 30 minutes
  • Make an annual salary of 1 billion won
  • The Dwarf
  • Key strategies at the negotiating table
  • Yu Si-min’s Economics Café
  • Agile management for software engineering
  • Brave new world
  • Dawkins vs. Gould
  • Flawless consulting
  • Influence: Science and practice
  • Introducing patterns into organizations
  • It’s not luck
  • Lean software development
  • Not in our genes
  • On the origin of species
  • Project retrospectives
  • Test-driven development: by example
  • The art of deception
  • The blank slate
  • The blind watchmaker
  • The deadline
  • The demon haunted world
  • The elegant universe
  • The extended phenotype
  • The goal
  • The godfather
  • The language instinct
  • The man who mistook his wife for a hat
  • The mating mind
  • The mismeasure of man
  • The moral animal
  • The origins of virtue
  • The selfish gene (Reread)
  • UML distilled
  • UML for Java programmers
  • What is history
  • Why we do it: Rethinking sex and the selfish gene
  • Why we get sick
  • Wonderful life
  • Eleven Minutes
  • An introduction to formal language and automata
  • Apache: The definitive guide
  • Database programming with JDBC and Java
  • Emergence
  • Fish sticks
  • Fish tales
  • Genome
  • High five
  • Java Servlet programming
  • Mastering regular expression
  • MySQL reference manual
  • Nature via nurture
  • Negotiation and conflict resolution
  • Neuroscience for rehabilitation professionals
  • Organizational patterns
  • Pragmatic version control
  • Professional Apache Tomcat
  • Programming Jakarta Struts
  • Stiff
  • The 80/20 principle
  • The large, the small, and the human mind
  • The present
  • The secrets of consulting
  • Who moved my cheese

2003

  • Good to great
  • Agile software development
  • Smalltalk Best Practice Patterns
  • the joy of learning
  • One page proposal
  • Getting things done
  • What Is Life?
  • The amazing brain
  • Getting everything done and still have time to play
  • Planning extreme programming
  • The origins of pattern theory
  • Extreme programming explained (Reread)
  • Software craftmanship
  • Object-oriented reengineering patterns
  • Object-oriented programming with ActionScript
  • ActionScript for FlashMx: The definitive guide
  • Peopleware
  • The Study Revolution
  • PhotoReading
  • The Bamboo-Slip Laozi
  • The emperors new mind
  • Hunminjeongeum Haeryebon
  • The mind’s I
  • The Legend of Galactic Heroes Volumes 1-8
  • World history read backwards
  • Fish!
  • The Max strategy
  • Feynman’s QED lecture for the general public
  • The humane interface
  • Korean science and engineering students are afraid of writing
  • Full house: The spread of excellence from Plato to Darwin
  • Principles of Mathematics Read in 3 Days
  • Baekbeom Journal
  • The design of everyday things
  • Windfall
  • The Name of the Rose
  • The Tree
  • On human nature
  • 1984
  • Awesome Red Hat 5
  • Do you also make advertisements with SF?
  • Professional software development
  • Python Tutorial
  • Thinking, Writing, and Speaking with Dragonfly Eyes
  • I have been reading books like this
  • fly ostrich
  • monster (novel)
  • Six thinking hats
  • Sentence improvement training completed in just 5 days
  • Byeogeumhakdo
  • Lessons learned in software testing
  • Positioning: The battle for your mind
  • The Immutable Laws of Marketing
  • It’s raining in my sleep
  • Managing in the next society
  • The Art of Taking Notes
  • Praise makes even whales dance
  • The evolution of useful things
  • Longing also becomes a fossil
  • The little prince
  • The wiki way
  • The Morning Person
  • Gödel’s theorem
  • Programming for Java Virtual Machine
  • Admonitions on Governing the People
  • Mathematics learning guidance principles and methods
  • The Wooden Horse and the Lady
  • The structure of scientific revolutions

2002

1998

1997

  • Java in a nutshell

1993

  • Macro Assembler Bible

Date uncertain

2020s:

  • Bigger leaner stronger
  • Building ontoligies with Basic Formal Ontology
  • Running a restaurant for dummies
  • Working minds
  • My robot gets me
  • The mind is flat

2010s:

  • Defending Yourself: Minorities Reclaim the Violence They Were Dispossessed of
  • Feminism of Harm and Wrongdoing
  • We Have a Lineage Too
  • The Handmaid’s Tale
  • A History of Online Feminism in South Korea
  • 101 things I learned in Architecture school
  • 101 things I learned in Business school
  • 101 things I learned in Film school
  • A guide to vegan nutrition
  • A project guide to UX design
  • A room of one’s own
  • A thin book of appreciative inquiry
  • A vindication of the rights of woman
  • A/B testing: The most powerful way to turn clicks into customers
  • Adaptive thinking: rationality in the real world
  • Addiction by design
  • Advanced web metrics with Google Analytics
  • Agile experience design
  • Animal liberation
  • Animal rights: The abolitionist approach
  • Argumentation schemes for presumptive reasoning
  • Bad feminist
  • Bandit algorithms for website optimization
  • Beautiful visualization: looking at data through the eyes of experts
  • Beauty sick
  • Business model generation
  • Business model you
  • Cloud native infrastructure
  • Call centers for dummies
  • Content everywhere: strategy and structure for future-ready content
  • Content strategy for mobile
  • Creating symmetry
  • Delusions of Gender: The Real Science Behind Sex Differences
  • Design and feminism
  • Design for hackers
  • Mrs. dalloway
  • European feminisms, 1700-1950: A political history
  • Feminism is for everybody
  • Out of our heads
  • Paying for It
  • Steve Jobs (book)
  • We Should All Be Feminists
  • We Were Feminists Once
  • The subjection of women
  • The woman that never evolved
  • Why women have sex
  • Self-care for activists
  • The age of scientific sexism
  • Female erasure
  • Feminist Theory: From Margin to Center
  • Evolution’s rainbow: Diversity, gender, and sexuality in nature and people
  • Evolutionary thought in psychology: a brief history
  • The life you can save
  • The Literary Mind
  • The most good you can do
  • Ten steps to complex learning
  • The adapted mind
  • From Eve to evolution: Darwin, science, and women’s rights in gilded age America
  • Web analytics: An hour a day
  • When is discrimination wrong?
  • Python and HDF5: Unlocking scientific data
  • Who’s Afraid of Charles Darwin? Debating Feminism and Evolutionary Theory
  • ZeroMQ: Messaging for many applications
  • The science of addiction

2000s:

  • Design patterns: Elements of reusable object-oriented software
  • Emotional design (book)
  • Desining the moment
  • Don’t make me think
  • Designing and engineering time
  • Designing with the mind in mind
  • Flow: The psychology of optimal experience
  • Refactoring: Improving the design of existing code
  • RESTful Web Sercices Cookbook
  • RESTful Web Services (book)
  • Persuasive technology: Using computers to change what we think and do
  • The dangerous passion
  • The evolution of desire: strategies of human mating
  • The expanding circle
  • The REST API design handbook
  • Refactoring: improving the design of existing code
  • How the mind works
  • New ideas from dead economists
  • Grand Theft Childhood
  • Linked: the new science of networks
  • Information architecture for the World Wide Web
  • The mythical man-month

Unknown:

  • Building web applications with SVG
  • Clean code: a handbook of agile software craftmanship
  • Design rules for free-to-play games
  • Fundementals of critical argumentation
  • How not to die
  • Information visualization: Perception for design
  • Lean UX: applying lean principles to improve user experience
  • Living with complexity
  • Nonviolent communication: A language of life
  • Personality: What makes you the way you are
  • Pro Git
  • Scalable and modular architecture for CSS (book)
  • Sketching User Experiences: the workbook
  • Sketching User Experiences
  • SVG tesellation
  • The anatomy of type
  • The animal activist’s handbook
  • The art of game design
  • The art of the start
  • The ecological approach to visual perception
  • The elements of journalism, 3rd ed.
  • The experience machine: How our minds predict and shape reality
  • The functional art
  • The grammar of graphics
  • The invisible computer
  • The lean startup
  • The non-designer’s design book
  • The one world schoolhouse: education reimagined
  • The phantom of the opera
  • The problems of philosophy
  • The psychology of human-computer interaction
  • The truthful art
  • The vision revolution
  • Theory of fun for game design
  • Thinking in systems: a primer
  • Thinking with type
  • Typography for lawyers
  • UNIX and Linux system administration handbook
  • User story mapping
  • Viral loop (book)
  • Visual thinking for design
  • Weapons of math destruction
  • Web form design
  • Code: and other laws of cyberspace
  • Code: and other laws of cyberspace, version 2.0
  • Comeuppance: Costly signaling, altruistic punishment, and other biological components of fiction
  • Elasticsearch: The definitive guide
  • Extra bold: a feminist, inclusive, anti-racist, nonbinary field guide for graphic designers
  • Financial intelligence, revised ed.
  • Flask Web Development: Developing web applications with Python
  • Fluent Python
  • Free-to-play: Making money from games you give away
  • Free: the future of a radical price
  • Freud and beyond: a history of modern psychoanalytic thoughts
  • Game development with Three.js
  • Google Analytics: understanding visitor behavior
  • Guilt, shame, and anxiety: understanding and overcoming negative emotions
  • Gut feelings: the intelligence of the unconscious
  • Harnessed: how language and music mimicked nature and transformed ape to man
  • How to measure anything
  • How we decide
  • HTTP: The definitive guide
  • In search of memory: the emergence of a new science of mind
  • Lean Analytics: Use Data to Build a Better Startup Faster
  • Lean marketing for startups
  • Learn you a Haskell for great good
  • Learning processing
  • Learning Spark: lightening-fast big data analysis
  • Learning SPARQL
  • Limits to growth: the 30-year update
  • Making and breaking the grid
  • Making space: how the brain knows where things are
  • Math, better explained
  • Mental models: aligning design strategy with human behavior
  • Microinteractions: designing with details
  • Neuro web design: what makes them click?
  • Nginx HTTP Server (book)
  • No two alike: human nature and human individuality
  • One click: Jeff Bezos and the rise of amazon.com
  • Practical font design, 3rd ed.
  • Practical Vim
  • Predictabily irrational
  • Reality check
  • Remote: office not required
  • Responsive web design with HTML5 and CSS3
  • REST in practice: hypermedia and systems architecture
  • Robin Williams Design Workshop, 2nd ed.
  • Spreadable media
  • The back of the napkin: solving problems and selling ideas with pictures
  • The complete recipe writing guide
  • The design of future things
  • The docker book
  • The nature of code
  • Universal principles of design (updated)

See also

Created
Updated

Machine-translated from the Korean original.

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