Fitts law
(In HCI) Fitts’ law.
Meaning of each variable:
: Average time to select a target (click/touch), in seconds, milliseconds, etc. : Intercept. The baseline response time component determined by the device, user, and task. : Slope. The increase in time per additional bit of difficulty (seconds/bit). Varies by device, user, and conditions. : Distance from the starting point to the center of the target (or target area), in a consistent unit such as pixels or millimeters. : Effective target width (tolerance) along the direction of movement or approach: the width within which a hit counts, in pixels, millimeters, etc.