# Role of Shadow in UI

> Some post-skeuomorphic designs repeat the mistake of treating shadows as skeuomorphism and removing them, but in interfaces shadows serve a role beyond mere decoration.

Some post-[skeuomorphic](https://wiki.g15e.com/pages/Skeuomorphism.txt) designs repeat the mistake of treating shadows as skeuomorphism and removing them, but in interfaces shadows serve a role beyond mere decoration.

## Notes

<ToDo>

- [About dysclicksia](https://wiki.g15e.com/en/pages/About%20dysclicksia.txt)
- [Analyzing Liquid Glass](https://wiki.g15e.com/en/pages/Analyzing%20Liquid%20Glass.txt)
- [Colors in data visualization](https://wiki.g15e.com/en/pages/Colors%20in%20data%20visualization.txt)
- [Effective use of visual features](https://wiki.g15e.com/en/pages/Effective%20use%20of%20visual%20features.txt)
- [How do expectations shape perception?](https://wiki.g15e.com/pages/How%20do%20expectations%20shape%20perception.txt)
- [Skeuomorphism](https://wiki.g15e.com/pages/Skeuomorphism.txt)